Vancouver · Est. MMXXVI

I had great mentors. Now I want to be one for you.

15 years in games production across mobile, console, AAA, live ops, and the publisher side. Whether you're stuck at the same level, dealing with roadmap chaos, or scaling a studio without burning out your team — this is where you find the real answers.

15+Years in games
AAAMobile & console
3–400Team scales
Pub-side perspective
soft launch collective
~ producers' producers ~
Alexi, founder of Soft Launch Collective ~ hi, I'm Alexi ~
Alexi, founder ~ hi, I'm Alexi ~
About · she/her · Thai · Vancouver

I'm building the thing I wish had existed.

Thai, based in Canada, and I've spent 15 years in games production across mobile, console, AAA, live ops, and the publisher side. Most recently as Lead Live Producer at Netflix Games.

I was lucky. I had great mentors who showed me how the games industry really works — including things you only learn from the publisher side. The greenlight conversations. The things studios don't hear. The stuff that actually moves careers forward.

Now I want to be that person for you. That's what Soft Launch Collective is.

Mobile & Console AAA Production Live Ops Team Scaling Publishing Women in Games
Why Soft Launch Collective

What makes this different.

Four things you won't find in the average cohort, course, or coaching package.

01

Publisher perspective

Most production education comes from the studio side. I spent years inside a major publisher — in greenlight meetings, milestone reviews, and conversations studios rarely hear.

02

Real, current experience

Not theory. 15 years of real production experience means I'm sharing what actually moves the needle in games today, not what worked a decade ago.

03

Small on purpose

Every program is capped at 10 people. Not because we can't handle more. Because you deserve to actually be known — real conversations, real feedback, not a webinar.

04

Built for people like me

The games industry wasn't built for everyone. I know that firsthand. So I'm building the thing I wish had existed — warm, honest, for producers figuring it out without a clear path.

Work with me

Here's how I can help.

Three tracks depending on where you are and what you need.

Track 01 · For Studios & Publishers

Senior production where you need it.

~ embed, audit, or coach ~
AuditCustom · discovery call

Production Audit & Assessment

Something isn't working in your process, tools, or team dynamics. I come in, listen carefully, and give you an honest picture of what's actually happening — then a clear prioritised plan to fix it.

Discovery callsPipeline reviewTeam healthWritten report30-day async
FractionalCustom · 3 mo. minimum

Fractional Producer / Production Director

A senior producer in your corner, part-time. I embed with your team, mentor your producers, and help build the processes and culture that make great games.

2–3 days/weekKey meetingsAsync access3 month minimum
AI & ToolingCustom · starts free

AI & Tooling Optimisation

JIRA chaos? No real AI strategy? Simplify your production tooling, build a real AI strategy, and make tooling transitions actually manageable.

AssessmentRoadmapImplementation
WorkshopsCustom · let's chat

Women in Games

Mentorship, workshops, and real conversations about advocating for yourself and building teams where everyone belongs.

Team workshops1:1 mentorshipCommunity
Track 02 · For Individual Producers

Career support that actually moves things.

~ no fluff ~
Coaching$1,200 CAD · 4 sessions

1:1 Career Coaching

We figure out where you want to go and build a real plan to get there. Monthly sessions, resume and LinkedIn review, and async support between sessions.

60-min intake4 × 45-min sessionsResume reviewAsync support
Prep$200 – $300 CAD

Resume, Portfolio & Interview Prep

Everything you need to make your application stand out — whether you're breaking in fresh, pivoting from design, or moving from mobile to console.

Resume & LinkedIn $200Portfolio review $250Interview prep $300
For producers in the first 90 days after a layoff

Just got laid off? You are not alone.

I've been laid off. I know how it feels. I've also been on the other side of that decision. Layoffs in games are rarely about performance — good people are getting caught in a contracting industry. If that's you right now, I want to help.

The "What's Next" Package
Resume · LinkedIn · 1 coaching call · 30 days async
Resume rewrite LinkedIn audit 45-min call 30 days async
$97 CAD
normally $297+
~ no proof required · I trust you ~
Get in touch
Programs

Learn together. Grow together.

Small live programs for producers who are ready for what's next. Max 10 people. Warm, honest, and actually useful.

Program One · January 2027 · Opens soon

Level Up

~ for producers ready for the next step ~
📅 January 2027 ⏱ 6 weeks 👥 Max 10 people 💬 Weekly 90-min live

It's not about how hard you work. It's about how hard people see you work. It's about attitude. And every boss is different.

Level Up is me sharing all of it with you — openly, honestly, in a small group with people who get it.

This is for you if…
  • You're a senior producer ready to become a lead
  • You're a junior producer pushing for promotion
  • You're great at execution but struggle with the people stuff
  • Nobody has told you what the next level actually expects
What you'll walk away with
  • A clear picture of what leadership is actually evaluating
  • Real tools for managing people for the first time
  • Confidence to have the conversations that change things
  • A plan for your next step, and the words to go with it
What we'll cover
1
What the next level is actually looking for
The shift from execution to presence. Why it's probably not what you've been focused on.
2
Managing people for the first time
The transition nobody actually prepares you for. It's okay to find it hard.
3
Building and protecting team culture
Culture isn't a value on a wall. It's what happens when things are hard and nobody's watching.
4
Navigating studio politics
Yes, politics are real. Let's talk about how to handle them well.
5
Having the conversations that change things
The ones we avoid. And why we need to stop avoiding them.
6
Making your move
The promotion conversation, what comes after, and how to send you off properly.
Pricing · one-time · no subscription
Early Access$597 CADFirst 5 spots
Program One$797 CADFull access
VIP$1,297 CAD+ resume review + private call
Join the waitlist
Program Two · June 2027

Production 101

~ breaking into games as a producer ~
📅 June 2027 ⏱ 6 weeks 👥 Max 10 people 💬 Weekly live

The games production course I wish had existed when I was starting out. Not the textbook version. The real one.

Coming June 2027. Join the waitlist to get first access and early pricing.

This is for you if…
  • You want to break into games production
  • You're a designer thinking about moving into production
  • You work in mobile and want to understand console
  • You just got your first role and are still piecing it together
What we'll cover
  • What a producer actually does (honest answer)
  • The full production pipeline — mobile vs console
  • Tools, process, and thinking like a producer
  • How to get the job and what to do once you have it
Join the waitlist
Speaking, press & media

I love talking about this stuff.

Games production, career development, women in games, and what it actually takes to build good teams.

Topic 01

What game producers actually do — and why it matters

Demystifying production for developers, studios, and anyone trying to understand how games get made. Honest, practical, no jargon.

Topic 02

Scaling production teams — from 3 people to 400

What works at small scale that breaks completely when you grow, and how to build processes that actually scale with your studio.

Topic 03

Women in games production — navigating and thriving

An honest conversation about what it's actually like, what needs to change, and how to advocate for yourself without burning out.

Topic 04

The publisher's perspective — how games really get greenlit

What publishers are actually evaluating, how deals get structured, and what separates the pitches that get funded from the ones that don't.

Topic 05

AI and the future of games production

How AI is changing production workflows — what's real, what's hype, and how studios can actually use it well.

Topic 06

Breaking into games production in a contracting industry

The honest guide to getting in, staying in, and building a career in a difficult moment for the industry.

Speaking enquiries
Contact

Let's talk.

Want to work together, join a program, or just say hi? I'd love to hear from you. I read every message.

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Response time
Within 2 business days
Usually faster. I genuinely read everything.